gcloud alpha game servers configs create - create a Game Server Config
gcloud alpha game servers configs create (CONFIG : --deployment=DEPLOYMENT --location=LOCATION) --fleet-configs-file=FLEET_CONFIGS_FILE [--async] [--description=DESCRIPTION] [--labels=[KEY=VALUE,...]] [--scaling-configs-file=SCALING_CONFIGS_FILE] [GCLOUD_WIDE_FLAG ...]
(ALPHA) Create a Cloud Game Server Config for a Game Server Deployment.
To create Game Server Config 'my-config' in project 'my-project', deployment 'my-deployment', and location in 'global'(configs only support the 'global' location) run:
$ gcloud alpha game servers configs create my-config \ --project=my-project --deployment=my-deployment \ --location=global --deployment=my-deployment \ --description=description --labels=a=x,b=y \ --fleet-configs-file=fleet_configs.json
- Game server config resource - Cloud Game Server Config to create. The arguments
in this group can be used to specify the attributes of this resource. (NOTE) Some attributes are not given arguments in this group but can be set in other ways. To set the project attribute:
- —
provide the argument config on the command line with a fully specified name;
- —
set the property core/project;
- —
provide the argument --project on the command line.
This must be specified.
- CONFIG
ID of the game server config or fully qualified identifier for the game server config. To set the config attribute:
provide the argument config on the command line.
This positional argument must be specified if any of the other arguments in this group are specified.
- --deployment=DEPLOYMENT
Cloud Game Servers Deployment. To set the deployment attribute:
provide the argument config on the command line with a fully specified name;
provide the argument --deployment on the command line.
- --location=LOCATION
Google Cloud location. To set the location attribute:
provide the argument config on the command line with a fully specified name;
provide the argument --location on the command line;
set the property game_services/location.
- --fleet-configs-file=FLEET_CONFIGS_FILE
Path to a JSON or YAML file that contains fleet configs. The fleet spec field in configs file follows Agones Fleet custom resource. Please see https://github.com/googleforgames/agones/blob/master/examples/simple-udp/fleet.yaml for example and https://agones.dev/site/docs/reference/fleet/ for Fleet Spec definition.
- --async
Return immediately, without waiting for the operation in progress to complete.
- --description=DESCRIPTION
Game server config description.
- --labels=[KEY=VALUE,...]
List of label KEY=VALUE pairs to add.
Keys must start with a lowercase character and contain only hyphens (-), underscores (_), lowercase characters, and numbers. Values must contain only hyphens (-), underscores (_), lowercase characters, and numbers.
- --scaling-configs-file=SCALING_CONFIGS_FILE
Path to a JSON or YAML file that contains scaling configs. The fleet autoscaler spec field in configs file follows Agones Fleet Autoscaler custom resource. Please see https://github.com/googleforgames/agones/blob/master/examples/simple-udp/fleetautoscaler.yaml for example and https://agones.dev/site/docs/reference/fleetautoscaler/ for Fleet Autoscaler Spec definition. Scaling config file can also specifies schedules. Contents of a sample yaml file:
- fleetAutoscalerSpec: policy: type: Buffer buffer: bufferSize: 10 minReplicas: 10 maxReplicas: 20 name: scaling-config-2 schedules: - startTime: '2020-01-01T01:00:00Z' endTime: '2020-01-02T01:00:00Z' cronSpec: '0 9 * * *' cronJobDuration: 3600s - fleetAutoscalerSpec: policy: type: Buffer buffer: bufferSize: 2 minReplicas: 2 maxReplicas: 4 name: scaling-config-1
These flags are available to all commands: --access-token-file, --account, --billing-project, --configuration, --flags-file, --flatten, --format, --help, --impersonate-service-account, --log-http, --project, --quiet, --trace-token, --user-output-enabled, --verbosity.
Run $ gcloud help for details.
This command uses the gameservices/v1alpha API. The full documentation for this API can be found at: https://cloud.google.com/solutions/gaming/
This command is currently in alpha and might change without notice. If this command fails with API permission errors despite specifying the correct project, you might be trying to access an API with an invitation-only early access allowlist. These variants are also available:
$ gcloud game servers configs create
$ gcloud beta game servers configs create