gcloud game servers deployments fetch-state - fetches the state of a Deployment
gcloud game servers deployments fetch-state (DEPLOYMENT : --location=LOCATION) [GCLOUD_WIDE_FLAG ...]
Fetches a Cloud Game Server Deployment State from all clusters.
To fetch the deployment state for Game Server Deployment 'my-deployment' in project 'my-project' and location 'global'(deployments only support the 'global' location), run:
$ gcloud game servers deployments fetch-state my-deployment \ --project=my-project --location=global
- Deployment resource - Cloud Game Server Deployment State to fetch. The
arguments in this group can be used to specify the attributes of this resource. (NOTE) Some attributes are not given arguments in this group but can be set in other ways. To set the project attribute:
- —
provide the argument deployment on the command line with a fully specified name;
- —
set the property core/project;
- —
provide the argument --project on the command line.
This must be specified.
- DEPLOYMENT
ID of the deployment or fully qualified identifier for the deployment. To set the deployment attribute:
provide the argument deployment on the command line.
This positional argument must be specified if any of the other arguments in this group are specified.
- --location=LOCATION
Google Cloud location. To set the location attribute:
provide the argument deployment on the command line with a fully specified name;
provide the argument --location on the command line;
set the property game_services/location.
These flags are available to all commands: --access-token-file, --account, --billing-project, --configuration, --flags-file, --flatten, --format, --help, --impersonate-service-account, --log-http, --project, --quiet, --trace-token, --user-output-enabled, --verbosity.
Run $ gcloud help for details.
This command uses the gameservices/v1 API. The full documentation for this API can be found at: https://cloud.google.com/solutions/gaming/
These variants are also available:
$ gcloud alpha game servers deployments fetch-state
$ gcloud beta game servers deployments fetch-state